public:99_annexes:annex-b-terms-and-definitions:c:crucible

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public:99_annexes:annex-b-terms-and-definitions:c:crucible [2026/09/12 17:43] – ↷ Links adapted because of a move operation nick_didopublic:99_annexes:annex-b-terms-and-definitions:c:crucible [2026/09/13 15:32] (current) – ↷ Links adapted because of a move operation nick_dido
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 ===== Source ===== ===== Source =====
  
-Generalised from DIDO Solutions Crucible material and its use as an implementation and deployment concern in [[private:fxdemo:04-part:start]] and [[private:fxdemo:05-part:start]].+Generalised from DIDO Solutions Crucible material and its use as an implementation and deployment concern in [[private:01-fxdemo:04-part:start]] and [[private:01-fxdemo:05-part:start]].
  
 ===== Note ===== ===== Note =====
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 ===== Example ===== ===== Example =====
  
-[[private:fxdemo:05-part:start]] uses Crucible as a deployment-environment option for running Phase 0 implementation artifacts after the logical Nodes and logical Communication Endpoints have already been defined in platform-independent form.+[[private:01-fxdemo:05-part:start]] uses Crucible as a deployment-environment option for running Phase 0 implementation artifacts after the logical Nodes and logical Communication Endpoints have already been defined in platform-independent form.
  
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  • Last modified: 2026/09/12 17:43
  • by nick_dido